shuhong (shu) chen
陈舒鸿
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email: shuhong[a]terpmail.umd.edu
web: shuhongchen.github.io
github: ShuhongChen
myanimelist: shuchen
linkedin: link
cv: latest
academic
google scholar: TcGJKGwAAAAJ
orcid: 0000-0001-7317-0068
erdős number: ≤4
I’m a computer science PhD student at University of Maryland - College Park advised by Prof. Matthias Zwicker; I entered in 2019, and plan to graduate mid-2024.
(➤ publications page)
My research uses graphics and computer vision techniques for anime-style content creation, including animation, illustration, and 3D characters.
(➤ experiences page)
Often I’ll also collaborate outside academia, with both the tech and anime industries (TikTok, Meta, OLM Digital, Arch Inc., etc.).
(➤ anime page)
I just so happen to like anime; my favorite is Nichijou (2011). To trash on my taste, please see my mal or my top anime.
AI-assisted animation. By studying animation industry practices, scaling data pipelines, bridging domain gaps, leveraging 3d priors, etc., I hope to uncover what AI can do for animation.
3d character modeling. My work tries to democratize 3d character creation, bringing customizable experiences to the next generation of social interaction.
Deep rendering. I firmly believe graphics is the future of computer vision. As such, I’m also interested in new 3d representations and rendering techniques.