shuhong (shu) chen

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research publications
top anime

email: shuhong[a]
github: ShuhongChen
myanimelist: shuchen
linkedin: link
cv: latest

google scholar: TcGJKGwAAAAJ
orcid: 0000-0001-7317-0068
erdős number: ≤4


I’m a computer science PhD student at University of Maryland - College Park advised by Prof. Matthias Zwicker; I entered in 2019, and plan to graduate mid-2024.

(➤ publications page)
My research uses graphics and computer vision techniques for anime-style content creation, including animation, illustration, and 3D characters.

(➤ experiences page)
Often I’ll also collaborate outside academia, with both the tech and anime industries (TikTok, Meta, OLM Digital, Arch Inc., etc.).

(➤ anime page)
I just so happen to like anime; my favorite is Nichijou (2011). To trash on my taste, please see my mal or my top anime.

research areas

[sauce] [model]

AI-assisted animation. By studying animation industry practices, scaling data pipelines, bridging domain gaps, leveraging 3d priors, etc., I hope to uncover what AI can do for animation.

[sauce] [sauce]

3d character modeling. My work tries to democratize 3d character creation, bringing customizable experiences to the next generation of social interaction.


Deep rendering. I firmly believe graphics is the future of computer vision. As such, I’m also interested in new 3d representations and rendering techniques.